Page 2 of 2 FirstFirst 12
Results 11 to 14 of 14

Thread: Developing a new game

  1. #11
    Full Member
    Join Date
    Apr 2009
    Posts
    49
    Thanks
    0
    Thanked 4 Times in 4 Posts
    Thanks AndyD!

    Anymore inputs and anyone willing to point me in the right direction. I am refering to simply game not sophisticated game.

    Help will be appreciated.

  2. #12
    Diamond Member AndyD's Avatar
    Join Date
    Jan 2010
    Location
    Cape Town
    Posts
    4,924
    Thanks
    576
    Thanked 934 Times in 755 Posts
    Quote Originally Posted by Jacob Zuma View Post
    I am refering to simply game not sophisticated game.

    Help will be appreciated.
    I'm sure you'll get better help with this if you give some details of the game. Just saying it's simple doesn't really give us much to go on.

  3. #13
    New Member
    Join Date
    Jul 2010
    Location
    Bloem
    Posts
    6
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Hi,

    I have dabbled in game programming myself - mainly XNA with the microsoft framework and C#. What language are you programming in? Do you use a framework?

    Basically, you are what they call an Indie game programmer. At this point in time, your best options are to release the game as shareware with a try before you buy option (play with limited features or only play level 1 if not registered). You can also see if you can get the following guys interested :

    http://indiegames.com/blog/

    OR

    http://www.rockpapershotgun.com/

    then you are on your way because they will post a review of your game if they like it!

    You can even write the game onto cd's yourself and sell it at flea markets? Just make sure the installation is painless (include all the needed libraries, interfaces etc.)
    Last edited by Cipher; 20-Jul-10 at 11:22 AM. Reason: spelling

  4. #14
    Full Member
    Join Date
    Apr 2009
    Posts
    49
    Thanks
    0
    Thanked 4 Times in 4 Posts
    Quote Originally Posted by Cipher View Post
    Hi,

    I have dabbled in game programming myself - mainly XNA with the microsoft framework and C#. What language are you programming in? Do you use a framework?

    Basically, you are what they call an Indie game programmer. At this point in time, your best options are to release the game as shareware with a try before you buy option (play with limited features or only play level 1 if not registered). You can also see if you can get the following guys interested :

    http://indiegames.com/blog/

    OR

    http://www.rockpapershotgun.com/

    then you are on your way because they will post a review of your game if they like it!

    You can even write the game onto cd's yourself and sell it at flea markets? Just make sure the installation is painless (include all the needed libraries, interfaces etc.)
    Thank!

    At least someone pointing me in the right direction.

Page 2 of 2 FirstFirst 12

Similar Threads

  1. The Name of the Game
    By Debbiedle in forum South African Politics Forum
    Replies: 2
    Last Post: 18-Sep-08, 08:34 AM
  2. Free tickets for tonights T20 game
    By duncan drennan in forum General Chat Forum
    Replies: 2
    Last Post: 17-Sep-07, 03:44 PM

Did you like this article? Share it with your favourite social network.

Did you like this article? Share it with your favourite social network.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •